Index: include/AdblockPlus/FileSystem.h |
=================================================================== |
--- a/include/AdblockPlus/FileSystem.h |
+++ b/include/AdblockPlus/FileSystem.h |
@@ -62,59 +62,77 @@ |
/** |
* POSIX time of the last modification. |
*/ |
int64_t lastModified; |
}; |
virtual ~FileSystem() {} |
+ typedef std::function<void (void)> Callback; |
sergei
2017/05/26 13:32:04
Not sure whether we use a space between return typ
sergei
2017/05/26 13:32:04
We need a documentation for public things.
sergei
2017/05/26 13:32:04
Could you please not use (void), it's equivalent t
hub
2017/06/02 16:04:16
I would put a space, but then elsewhere it doesn't
hub
2017/06/02 16:04:16
Acknowledged.
|
+ typedef std::function<void (std::shared_ptr<std::istream>)> ReadCallback; |
sergei
2017/05/26 13:32:04
I would propose to change the signature to
std::fu
|
+ |
/** |
* Reads from a file. |
* @param path File path. |
* @return Input stream with the file's contents. |
*/ |
virtual std::shared_ptr<std::istream> |
Read(const std::string& path) const = 0; |
+ virtual void Read(const std::string& path, |
+ const ReadCallback& callback) const = 0; |
/** |
* Writes to a file. |
* @param path File path. |
* @param data Input stream with the data to write. |
*/ |
virtual void Write(const std::string& path, |
std::istream& data) = 0; |
+ virtual void Write(const std::string& path, |
+ std::istream& data, |
+ const Callback& callback) = 0; |
/** |
* Moves a file (i.e.\ renames it). |
* @param fromPath Current path to the file. |
* @param toPath New path to the file. |
*/ |
virtual void Move(const std::string& fromPath, |
const std::string& toPath) = 0; |
+ virtual void Move(const std::string& fromPath, |
+ const std::string& toPath, |
+ const Callback& callback) = 0; |
/** |
* Removes a file. |
* @param path File path. |
*/ |
virtual void Remove(const std::string& path) = 0; |
+ virtual void Remove(const std::string& path, const Callback& callback) = 0; |
+ typedef std::function<void (const StatResult&)> StatCallback; |
/** |
* Retrieves information about a file. |
* @param path File path. |
* @return File information. |
*/ |
virtual StatResult Stat(const std::string& path) const = 0; |
+ virtual void Stat(const std::string& path, |
+ const StatCallback& callback) const = 0; |
+ typedef std::function<void (const std::string&)> ResolveCallback; |
/** |
* Returns the absolute path to a file. |
* @param path File path (can be relative or absolute). |
* @return Absolute file path. |
*/ |
virtual std::string Resolve(const std::string& path) const = 0; |
+ virtual void Resolve(const std::string& path, |
sergei
2017/05/26 13:32:04
I'm not sure whether resolve should be asynchronou
hub
2017/06/02 16:04:16
I thought twice about that. I looked at NodeJS for
|
+ const ResolveCallback& callback) const = 0; |
}; |
/** |
* Shared smart pointer to a `FileSystem` instance. |
*/ |
typedef std::shared_ptr<FileSystem> FileSystemPtr; |
} |